![]() Another option is the yearly Season Pass that only unlocks the gods released throughout the current year.īelow is a list of all 16 pantheons and their gods. ![]() The bundle also refunds any unlocked characters with Favor. Players can also purchase the Ultimate God Pack, which will unlock every single god that has been released thus far, plus any other gods that are released in the future. It is worth mentioning that redeeming god skin codes from promotions and giveaways for unowned gods will also unlock the character they belong to for free (Purchasing skins or rolling for them in Treasure Chests that are for unowned gods won't unlock the god they belong to). There are also several Level-Up Bonus rewards that allow new players to unlock certain gods (and even some cosmetic items) for free. Gods can be rented individually for one, three or ten days for 300, 600 or 1200 respectively (this can be done from the god selection screen). All gods cost 200 regardless of their Favor cost or release date. The latest god released always costs twice the regular amount (11,000 ) for a 4 week period or until another content update is released, then it goes down to the default cost. ![]() Most gods cost 5,500, but there are also a few that cost less ( Artemis costing 575, Agni costing 1250, Cupid costing 1500 and Hades costing 2000 ). To unlock other gods, players must spend Favor. Besides these, players can also unlock Nu Wa, Cerberus and Medusa for free through the Welcome Pass. Players also get 5 additional gods temporarily from a rotating schedule. In Ranked and draft pick modes, only one player in either team can pick a certain god.Įvery player starts with 12 permanent Free gods, two of each class: Bacchus, Bellona, Chaac, Izanami, Kukulkan, Neith, Nemesis, Poseidon, Thanatos, and Ymir along with the gods Olorun and Yemoja. Unless otherwise stated, players cannot choose the same god a teammate has already picked. Gods are restricted from acquiring items that provide stats of the opposite power type and will not benefit from any buff or aura that provides said stats. Both abilities and basic attacks scale off power and deal Physical or Magical damage. Hunters, Warriors and Assassins use Physical Power, Lifesteal and Penetration while Guardians and Mages use Magical Power, Lifesteal and Penetration. Gods are organized in 5 different class archetypes: Hunters (mostly ranged carries and fighters), Guardians (mostly melee supports, tanks and initiators), Mages (mostly ranged ability users), Warriors (mostly melee bruisers) and Assassins (mostly melee junglers and gankers).Īpart from that, gods are also separated by the type of Power they utilize: Physical or Magical. The statistics of certain gods are geared for offense, while others are better suited for defense. These gods are classified by their Pantheons: Arthurian, Babylonian, Celtic, Chinese, Egyptian, Great Old Ones, Greek, Hindu, Japanese, Maya, Norse, Polynesian, Roman, Slavic, Voodoo and Yoruba.Įach god is unique, with different strengths and weaknesses, and their own playstyle. There are currently 122 playable gods in the game. ![]() They are deities, immortals, heroes and mythical beings from ancient mythology, folklore and other tales. Gods is the term used to refer to the playable characters in SMITE. ![]()
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